PREY
Released: 2022Distributor: FOX
Development Studio: Amalgamated Dynamics Inc.
My Role: Concept Artist
I had the pleasure to work on director Dan Trachtenberg's PREY, the latest installment in the PREDATOR universe. AND once again I had the privilege to work with and supervised by my mentors and creature creation masters Alec Gillis and Tom Woodruff Jr. of Studio ADI. Because of Tom and Alec this was the 4th time I got to work on a Predator design. These projects are very collaborative so my design work was being integrated with designs by the very talented Michael V. Eppinette, Justin Fields and Justice Joseph.
Based on the design brief, I usually do a few quick concept sketches to help set some visual markers, specifically to help myself kind of see the whole character and get into the mindset of this new creature, even if the end design is not going to look like what I drew. The initial brief had a more "horror" direction to it. I got to explore a new take on Predator armor. The concept was "what if small sections of armor were stitched or branded into their flesh".... OUCH!
Because of my Industrial Design background, Tom and Alec also had me focus on figuring out a new set of weapons, med kit, and shield... but it also all had to look like it predated the more modern Predators we've seen so far. It was a fantastic project, and I am so thankful to have been brought in once more to contribute to this fantastic PREDATOR universe with such a talented team. Thank you Tom and Alec!