

KILLER OF KILLERS
Released: 2025Distributor: 20th CENTURY STUDIOS
Development Studio: Studio Gillis
My Role: Concept Artist
I had the pleasure to work on director Dan Trachtenberg's KILLER OF KILLERS, the latest installment in the PREDATOR universe. And once again I had the privilege to work with one of my mentors and creature creation masters Alec Gillis of STUDIO GILLIS. Because of Alec this was the 5th time I got to work on a Predator Movie.
On this project I was brought in at the very beginning to help visualize and give some options on what Predators, humans and their weapons may look like in these 3 distinct time pieces. I usually do as many quick concept sketches to help set some visual markers, specifically to help myself and the team kind of see the whole character and get into the mindset of this new character, even if the end design is not going to look like what I drew. The initial brief had some period specific details but I was given room to explore new directions.
The script was evolving like everything else and that’s normal. For example, initially the WW2 pilot was German, but then it got switched to a US pilot, so I suggested the Tuskegee Airman, and would have loved to see the Predator pilot in some kind of “Predator Pressure Suit” for high-G combat tactics.
Because of my Industrial Design background, Alec also had me focus on figuring out a new set of weapons for each time period. It was a fantastic project, and I am so thankful to have been brought in once more to contribute to this fantastic PREDATOR universe with such a talented team. Thank you Dan and Alec!