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EVERQUEST DUNGEONS: MIRA

Released: Cancelled

Studio: DAYBREAK GAMES

My Role: Concept Artist

For about 4.5 months, between 2017 & 2018 I was hired by Daybreak Studios to reimagine the look & style of the races, fashions and world of EVERQUEST. I focused on MIRA the main hub port city. I suggested designs for locks & water elevator system to make the space more dynamic vertically with potential for a great deal of exploration. The design work was high concept exploration, so the work is looser sketches & mostly monochromatic.













Copyright © 2025 Farzad Varahramyan. All Rights Reserved.
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