EVERQUEST DUNGEONS: MIRA
Released: Cancelled
Studio: DAYBREAK GAMES
My Role: Concept Artist
For about 4.5 months, between 2017 & 2018 I was hired by Daybreak Studios to reimagine the look & style of the races, fashions and world of EVERQUEST. I focused on MIRA the main hub port city. I suggested designs for locks & water elevator system to make the space more dynamic vertically with potential for a great deal of exploration. The design work was high concept exploration, so the work is looser sketches & mostly monochromatic.